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Division 2 Prop Concept Arts
Project type
Concept Arts
Date
June 2018
Role
Art Director
Summary
- Led the art team's contributions to Division 2 prop designs.
- Collaborated with the Ubisoft team to establish a seamless pipeline.
- Proactively identified potential roadblocks and addressed the needs of both my team and the Ubisoft art team.
- Initiated and implemented support systems for both 2D and 3D teams.
Tool Used
- Adobe Photoshop
- Maya
- Substance Painter
- 3D coat
Concept Arts for Division 2 prop designs












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